RocketX preview
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RocketX

A crash game backed by real on-chain perps — each round opens a real Hyperliquid position, the rocket climbs on live PnL, and crashes on liquidation. Cash out before it crashes. Includes a no-money demo mode.

Preview demo

Fork opens your own copy in the builder to customize and publish. Preview launches the live, no-wallet demo to click around first.

What it does

  • Crash game backed by real on-chain perps
  • Each round opens a real Hyperliquid position
  • Cash out before the multiplier crashes
  • Live round history + balance
https://rocketx.mithril.money

Live, no-wallet demo — click around, then Fork it to make it your own.

Product demo

About this template

RocketX turns a real perp trade into an arcade crash game. Press launch and it opens a genuine Hyperliquid position in a randomised direction; the rocket rises with your live PnL and explodes if the position is liquidated. Cash out mid-flight to close the position and bank the gain. Under the hood it uses the Market Dramatization Engine — because a real perp only moves a few percent in a round, an auto-zooming ROI axis plus velocity-driven exhaust, tilt, and speed-lines make a tiny real move feel like a launch to orbit, while the multiplier and PnL shown stay 100% real. A built-in demo mode plays with no money. Fork it to change the asset, the leverage, the theme (swap the rocket for a horse race or a kart), or the whole game.

How to use it

  1. 1Try demo mode — play with no wallet and no money to feel the loop.
  2. 2Connect your Mithril key to trade real Hyperliquid perps.
  3. 3Pick a bet size and press launch — a real position opens in a random direction.
  4. 4Watch the rocket climb on your live PnL; cash out before it crashes.
  5. 5Fork it to change the asset, leverage, or the entire game theme.

Make it yours

Reskin the game — swap the rocket for a race horse, kart, runner, or animal (the motion engine is theme-agnostic).
Tune the risk — change the asset, leverage cap, or round length.
Adjust the drama — the dramatization engine's zoom and velocity feel are a few constants.
Rebrand the look — colors, copy, and the crash/cash-out moments are all editable.

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